Board Thread:Community Voting/@comment-24675554-20160815002016/@comment-4552817-20160816111950

Roddy15 wrote: ZXSpidermanXZ wrote:

Roddy15 wrote: A) I've not been active here for as much as other people but this bureaucracy is really just too much.

Ultimately you know what I would like? If admins just demoted inactive CMs and other people without the users having to go through all this trouble to do it in the first place. Instead, admins and a lot of other users seem to want people to tip toe through regulations and making sure everyone is "okay" with every little minor action. Admins aren't really able to demote anyone unless we have a hefty amount of evidence against them. Admins are the overruling body, again this bureaucracy and carry on with having to have court case like discussions over demotions is just completely pointless and a waste of time. You shouldn't need "a hefty amount of evidence." if they're inactive they're out and if there are too many you cut it down. This is not some company that has to deal with employment laws and fair dissmals, it's a website.... I'm curious why you would have inactive mods out and what the definition of too many active is and why you say those two cases would be problems?

This is something I have never heard convincing arguments for and is a perspective I am genuinely trying to understand. Inactive mods simply have not, and could not pose problems. For too many mods, I actually can see a small space for problems and have seen some when we have poor quality mods elected and they work as individuals instead of with the mod team and sometimes need modding themselves. When there are many of these, other mods can't moderate as a cohesive team. But really, it comes down to the quality of mods and not truly the number, and quality cannot be tightly controlled with our current system of voting. I do not see these problems lately anyway and do not think we have a surplus of mods at the moment. So in the end I still see no real issue with lots of mods either.