User blog:Worldracer99/Drace Liveblogs Fire Emblem: Awakening (Premonition: Invisible Ties/Prologue: The Verge of History)

Welcome to my first liveblog, guys. Can it be called a liveblog if I'm not doing it live, but posting updates every few chapters?

Screw it, I don't care. I'm calling it a liveblog anyways.

Anyways, I was at GameStop yesterday to pick this sucker up:



That's Fire Emblem: Awakening, the newest game in the Fire Emblem series. What's Fire Emblem, you ask? Fire Emblem is the game series with Marth, Ike, and Roy. That's right, they're not originally from Super Smash Bros. Melee. Glad I could clear that up for you

This is the first Fire Emblem game I've played, but I've heard that it's a good game to start out with, mainly because it could be considered a standalone game that's a good place for beginners to get into the series. So I figured I'd get this.

Anyways, before we start, I figured I'd have to say something important to the game mechanics: previously in Fire Emblem games, if your warriors died, they'd stay dead for the rest of the game. Awakening is the first game where you can switch that feature off. And because I'm a big pansy baby who gets attached to characters and gets sad when they die, I'm keeping it off. Sorry, guys. :P

Also, because I know somebody's going to whine about it if I don't put it:



Now to the main part.

You have your typical character creator, like in most RPGs. You can customize your character's hair, build, voice, etc. You can even make your character look like Alois, Beater! :P



I don't have Alois as my character, though. Meet Robin (I try to use the default name for characters, and well- it's Robin in this game).



He has bonus skill points in magic, but his speed stat isn't that great.

Anyways, the game opens with Robin and a dude named Chrom battling a dark wizard named Validar who looks like a Disney villain.





After Chrom and Robin beat Validar, Validar shoots some spell at Robin that makes him unwillingly kill Chrom with a lightning sword bolt thing.

Robin gets out of there on Chrom's request, and the opening Premonition ends. On to the prologue!

Robin wakes up in a field with a couple of people looming over him. Those people are... OK, Chrom's alive now. That's good. Chrom's pretty awesome. IDK how Chrom's death ties into this at all, but I expect exposition.

The other two are Chrom's sister, Lissa, and his knight (who kinda acts like a butler), Frederick.





Wait a second... is he wearing a suit under that armor? And he's a butler...

Come to think of it, he kinda looks like...



OH MY LORD A DEMON BISHIE BUTLER WITH YAOI UNDERTONES SNUCK INTO A NINTENDO GAME WHEN NOBODY WAS LOOKING.

Anyways, Robin has amnesia and can only remember Chrom's name (though he gets his own name memory back a bit later). This amnesia is used for expository purposes (of course), and Robin finds out that Chrom, Lissa, and Frederick are warriors called Shepherds, and they're in the country of Ylisse (i have no idea how to pronounce that).

They go into a nearby village called Southtown, where Brigands are attacking. Only one of them has a name (their leader, Garrick), so I'm guessing he's going to be important later. Possibly a recurring miniboss? But for now, the Shepherds and Robin have to fight the Brigands.

We also learn that Robin can use a lightning spell.

After the Brigands are fought off, the team takes Robin on as a tactician, and the group leaves the town to get back to Ylisstol (the capital city) in the night.

The game's fun so far- the strategy's really interesting, and in my opinion, this is what LEGO Battles should have been. Less focus on building factories and stuff, more focus on planning out your battles. The character interaction and designs are great, the art is gorgeous, and I can't wait to get more into this story.

Next time: Chapters 1 and 2.